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  1. Prediction Markets
  2. Esports
  3. Worlds 2026 Winning Region
Worlds 2026 Winning Region

Worlds 2026 Winning Region

EsportsOne-OffSports6mo
PolymarketPolymarketCheck availabilityNo KYC2% fee
Current implied probability
LCK (South Korea)
LCK (South Korea) 64%
Leader of 7 outcomes
Market quality

72 / 100

Medium quality
24h Volume

$90.2

Liquidity

$91.5K

High liquidity
Bid / Ask

31.0% / 32.0%

Spread

3.2%

Moderate spread
7d Change

-1.5%

Market data

Updated 6 minutes ago

Dec 30, 25, 3:19 PMDec 31, 26, 12:00 AM

Trends

Outcome24hChance
CBLOL (Brazil)
CBLOL (Brazil)
0%

Selected outcome

LCK (South Korea)64%

Rules

This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).

Polymarket
  • If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
  • The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
  • Regions counted in World 2026: - LCK (South Korea) - LPL (China) - LEC (Europe / EMEA) - LCP (Asia-Pacific) - LCS (North America) - CBLOL (Brazil)

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Active in these topics

BitcoinBTC$62,637.18+1.81%SolanaSOL$64.96+0.99%EthereumETH$1,652.78+1.22%DogecoinDOGE$0.0847+1.14%XRPXRP$1.11+0.04%BNBBNB$595.91+1.54%

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Rules

This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).

Polymarket
  • If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
  • The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
  • Regions counted in World 2026: - LCK (South Korea) - LPL (China) - LEC (Europe / EMEA) - LCP (Asia-Pacific) - LCS (North America) - CBLOL (Brazil)