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  1. Voorspellingsmarkten
  2. E-sports
  3. Worlds 2026 Winning Region
Worlds 2026 Winning Region

Worlds 2026 Winning Region

E-sportsOne-OffSport6mnd
PolymarketPolymarketBeschikbaarheid controlerenGeen KYC2% kosten
Huidige impliciete kans
LCK (South Korea)
LCK (South Korea) 64%
Koploper van 7 uitkomsten
Marktkwaliteit

72 / 100

Gemiddelde kwaliteit
24u volume

€ 78,1

Liquiditeit

€ 85,7K

Hoge liquiditeit
Bied / Laat

31.0% / 32.0%

Spread

3.2%

Gematigde spread
Marktdata

Bijgewerkt 3 minuten geleden

30 dec 25, 15:1931 dec 26, 0:00

Trends

Uitkomst24uKans

Gekozen uitkomst

LCK (South Korea)64%

Regels

This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).

Polymarket
  • If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
  • The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
  • Regions counted in World 2026: - LCK (South Korea) - LPL (China) - LEC (Europe / EMEA) - LCP (Asia-Pacific) - LCS (North America) - CBLOL (Brazil)

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Actief in deze onderwerpen

BitcoinBTC$62,564.45+2.21%SolanaSOL$65.02+1.24%EthereumETH$1,650.61+1.67%DogecoinDOGE$0.0848+1.58%XRPXRP$1.12+0.06%BNBBNB$594.29+1.61%

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Regels

This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).

Polymarket
  • If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
  • The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
  • Regions counted in World 2026: - LCK (South Korea) - LPL (China) - LEC (Europe / EMEA) - LCP (Asia-Pacific) - LCS (North America) - CBLOL (Brazil)